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Игры EN· ComicBook.com· Brandon Zachary

StarCraft’s Story Is Still Shrouded in Mystery, But It Could Be Exactly What StarCraft 2 Players Have Been Dying For

StarCraft is already shaping up to be a massive title for Blizzard. The 2030 sequel, announced at BlizzCon 2026, will be an open-world and narrative-driven experience that shifts the gameplay from real-time strategy to a third-person shooter. However, there were some initial questions after the game was announced about where and how the game fit into the overall continuity of the franchise.

Luckily, some clues in the teaser and comments from the dev team have confirmed that StarCraft is taking place some time after the original games instead of occurring alongside them. This means the story and timeline will expand, which is a big win for fans who’ve spent the last decade wondering where the universe goes after the events of StarCraft II. It’s also a smart decision because it avoids some of the pitfalls that could have popped up if the game had been set during the established storylines.

StarCraft’s Trailer Subtly Confirms It’s Following Up On StarCraft II

The new trailer for 2030’s StarCraft doesn’t give a lot of clues about the narrative at the heart of the game — but some subtle touches do confirm Blizzard’s other statements that the game will take place decades after the events of StarCraft II. When the game was announced, there seemed to be two distinct possibilities for where it could be slotted into the overall game continuity. One would have placed it during the events of the games, making the player character one of the many minor figures glimpsed in the massive battles that made up those strategy games.

The alternative was that the game would be picking up some time after those events, giving players a blank slate and an open sandbox to explore –albeit without many of the franchise’s most iconic characters, who have largely been removed from the playing field either by that original story or by a lengthy time skip. While the chance of seeing the Fall of Aiur or the Battle of Korhal firsthand has a certain exciting concept to it, even fighting alongside established heroes like Raynor has drawbacks. It would limit the story that the game could tell to the established canon, removing some of the tension from any major plot developments.

It would risk undercutting the forward momentum of the universe, looping it back around to well-trodden ground instead of doing something new. Instead, the trailer subtly confirms through an unseen Dominion commander’s speech to his new soldiers that the universe has become riled up again after a period of peace and that the Terran forces must rearm themselves for the fight against the resurgent Zerg. While this does undercut the ending of the previous game a little, it sets up an inherent mystery — what has spurred this return to form for the Zerg? — that can justify a massive adventure across an open world. It’s a more ambitious swing that gives the developers a lot more creative freedom and can finally tease out the shape of the universe in the years that have passed since StarCraft II.

What Does The Galaxy Look Like In The New StarCraft?

2030’s StarCraft will be building on a major time skip following the previous games, which had largely resolved the overarching conflict. Following three separate campaigns across the three StarCraft II titles, “Into the Void” saw Raynor, Kerrigan, and Artanis lead their surviving allies into the mysterious Void to finally confront the villainous Xel’naga Amon once and for all. Working together alongside a Kerrigan empowered by the noble Xel’naga Ouros, the heroes were able to destroy the entity once and for all. The epilogue revealed that the Dominion had crystallized into a more just society and had even begun negotiations with the Protoss to further solidify peace (even as Tal’darim and his allies broke off from their compatriots to form their own homeworld).

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Meanwhile, Zagara took control of the Zerg on Char, with the alien hordes seemingly entering a peaceful and docile state for the time being. It was as happy an ending as StarCraft was likely going to get, especially with the coda that revealed Kerrigan and Raynor seemingly ascended beyond this plane thanks to her powers. However, the trailer for StarCraft reveals that the Zerg are once more on the move, with the action of the cinematic focusing on a young soldier training for his battles with the Zerg (along with his prompt death amid a battle). Dialogue from the unseen Dominion commander suggests that the “Swarm have returned to destroy our lands and slaughter our families,” suggesting the root cause or meaning behind this resurgence isn’t known by the general populace.

Instead, the Zerg are once more a mindless horde of enemy monsters. Meanwhile, the commander also claims that “the so-called ‘Firstborn’ judges us from the shadows.’ This would seemingly be a reference to the Protoss, which indicates that the ancient alien race hasn’t gotten involved in the battle or that the Dominion is resisting efforts to ally with them once again. Given the lengthy lifespan of the Protoss, it’s worth wondering where established figures like Artanis are in this period. This suggests that humanity is on its own, at least at first, with plenty of opportunities to fight both other factions — and knowing the history of StarCraft, probably some rival human forces too. It’s an exciting development that has the chance to bring fans along for a new chapter in the franchise, one that has real freedom to develop and evolve the franchise in unexpected ways.

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