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Bethesda Is Finally Updating Oblivion Remastered On All Platforms

"We've Heard Your Feedback": Bethesda Finally Acknowledges Calls For An Oblivion Remastered Update

Shaogorah balancing a wand on his hand while wearing purple robes in Oblivion Remastered.

It's finally happened: Bethesda has acknowledged all of the cries for another Oblivion Remastered update. As the Switch 2 port launches, it's been confirmed that the optimisation improvements will come to "other platforms", although it's not clear when this will be.

This comes after Bethesda's initial line was that it "hoped" to bring these improvements to PC, PS5, and Xbox Series X/S. Today's statement is more definitive than that, even if we don't yet have a time frame for when that update will be with us.

Oblivion Remastered Is Out Now On Nintendo Switch 2, And We're Finally Getting A New Update At Some Point

"We've heard your feedback asking for an additional patch for Oblivion Remastered," the statement reads. "The Nintendo Switch 2 version of the game has a number of optimisations that we are looking into bringing to other platforms and we will share more when we are able."

That is better than nothing, after all the waiting we've been subjected to since the last update. Just for reference, that last patch was all the way back in July 2025 - so we've waited more than a year just to hear that Bethesda is "looking into" optimising other platforms. That update also appeared to make the game run worse for some fans, judging from the Steam reviews at the time.

This isn't too surprising to hear. Bethesda and co-developer Virtuos have likely learned a lot in that year, since they managed to get the file size small enough to fit on a Nintendo Switch 2 cartidge. From what we've heard so far, it doesn't actually run too badly on the console either, even though it is capped at 30FPS. In fact, early reports suggest that it looks better on Switch 2 than on Xbox Series S, which is also capped at 30FPS. At the very least, Series S players will be hoping for a framerate improvement.

However, most of the complaints have come from PC players, who have long been raising the alarm on performance issues, calling the game broken. I just about got by on my run, but that was after having to delete a bunch of mods and practically play it vanilla - something few of us like to do with a Bethesda game. That was also on a PC I had literally just upgraded, which I would not think is necessary for a remaster of a 2006 game, but there we are.

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