
'Metals in virtual worlds are really difficult' — Creative Assemby says Alien: Isolation 2's custom lighting and audio tech is an 'evolution' that offers a 'perfect frame response' that Unreal Engine 5 couldn't achieve
Principal environment artist Archie Whitehead says Alien: Isolation 2's custom lighting and audio tech allowed it to create a more "realistic" atmosphere He says just using Unreal Engine 5 wasn't enough, since the engine is "optimized for usually quite bright scenes" Custom lighting allowed the…





















